{"id":71619,"date":"2025-11-05T13:37:35","date_gmt":"2025-11-05T13:37:35","guid":{"rendered":"https:\/\/gameblog.fr\/en\/?p=71619"},"modified":"2025-11-05T13:35:34","modified_gmt":"2025-11-05T13:35:34","slug":"ff7-rebirth-update-1004","status":"publish","type":"post","link":"https:\/\/gameblog.fr\/en\/news\/71619-ff7-rebirth-update-1004\/","title":{"rendered":"FF7 Rebirth Receives New Update with Highly Requested Features on PC"},"content":{"rendered":"\n<p>While Square Enix may not yet be ready to formally announce FF7 Remake 3, one thing is clear: Final Fantasy fans have not been left out in recent weeks. With FF7 Remake Intergrade coming soon to Xbox Series and Nintendo Switch 2, the series&#8217; producers have been sharing a wealth of details, whether about what&#8217;s in store for the next installment or what comes after the trilogy. And the updates don\u2019t end there, as FF7 Rebirth still has more to offer.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">New Update for FF7 Rebirth Now Available on PC<\/h2>\n\n\n\n<p>Several months after the release of version 1.003, Square Enix rolled out a new update for FF7 Rebirth on PC yesterday, with <strong>version 1.004<\/strong> now available on both Steam and the Epic Games Store. This update not only improves the overall stability of the game on these platforms but also addresses several bugs and, most notably, <strong>adds support for DLSS Multi Frame Generation<\/strong>, a highly requested feature by the PC community.<\/p>\n\n\n\n<p>As for the PS5 version, there doesn\u2019t appear to be any patch on the horizon, at least not yet, though FF7 Rebirth fans are still hoping that some of the improvements included in the PC version will eventually make their way to Sony&#8217;s platform. That said, much like FF7 Remake, it\u2019s possible we\u2019ll need to wait for the game\u2019s release on Xbox Series and Nintendo Switch 2 before these features are introduced. As Square Enix has stated, it\u2019s only a matter of time before this happens.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">Final Fantasy VII Rebirth has been updated on both Steam and Epic Games Store.<br><br>\u2022 Bug fixes and functional and stability improvements.<br>\u2022 Added DLSS Multi Frame Generation support.<br>\u2022 Improvements to overall game stability including some bug fixes. <a href=\"https:\/\/t.co\/Nrc3UTgOgZ\">pic.twitter.com\/Nrc3UTgOgZ<\/a><\/p>&mdash; FINAL FANTASY VII (@finalfantasyvii) <a href=\"https:\/\/twitter.com\/finalfantasyvii\/status\/1985743730738115029?ref_src=twsrc%5Etfw\" rel=\"noopener\">November 4, 2025<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>In fact, rumors suggest that FF7 Rebirth will follow a similar release schedule to its predecessor, which is set to launch on January 22 across multiple platforms. If everything goes as planned, the first two installments of the trilogy should be available on all platforms by 2026. As for FF7 Remake 3, fans will likely have to wait a bit longer. However, since FF7 Rebirth was announced just two years after FF7 Remake, we may get our first glimpse of it sooner than expected<\/p>\n\n\n\n<p class=\"has-small-font-size\">Source : Square Enix<\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":5,"featured_media":71624,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[56,57,41,39],"class_list":["post-71619","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-ff7","tag-ff7-rebirth","tag-pc","tag-xbox","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-33"],"acf":[],"_links":{"self":[{"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/posts\/71619","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/comments?post=71619"}],"version-history":[{"count":3,"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/posts\/71619\/revisions"}],"predecessor-version":[{"id":71629,"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/posts\/71619\/revisions\/71629"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/media\/71624"}],"wp:attachment":[{"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/media?parent=71619"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/categories?post=71619"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gameblog.fr\/en\/wp-json\/wp\/v2\/tags?post=71619"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}