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The first piece of information to emerge from this interview conducted by GameSpot is that the team behind FF7 Remake 3 has officially settled on a name for the next episode. That said, players shouldn’t expect an announcement anytime soon, as the title is still being kept under wraps. The discussion mainly focuses on the technical side of the project, with director Naoki Hamaguchi addressing the team’s choice of game engine.
When it comes to the engine, FF7 Remake Part 3 plays it safe
During his conversation with the American outlet, Hamaguchi talked about the engine being used for the upcoming installment. While the first two entries in the trilogy run on Unreal Engine 4, it was reasonable to wonder whether the team might transition to Unreal Engine 5. Epic Games’ latest engine has seen significant development in recent years and now powers hundreds of titles, from Clair Obscur: Expedition 33 to S.T.A.L.K.E.R. 2: Heart of Chornobyl.
However, FF7 Remake 3 will not be joining that list, as Square Enix has chosen to stick with Unreal Engine 4 to avoid a costly and time-consuming port. “We’ve been using Unreal Engine 4, but we’ve made a lot of modifications to fit our needs. It’s more beneficial to have something we’re already familiar with and have customized to fit our needs.”, Hamaguchi explains.

The Case of AI
The second part of the interview turns to the role of artificial intelligence in game development. Late last year, Square Enix announced a partnership with Matsuo Laboratories at the University of Tokyo, aimed at automating up to 70% of certain tasks, such as quality assurance and bug fixing, through the use of generative AI.
Hamaguchi revisits the topic to clarify the studio’s stance: “I would like to think, as a creator and as part of my creative team, that however much AI might try and intrude and take part in the creative side of things, as humans, as my team, we would want to be good enough creators that we can could do better than AI, and we’re definitely going to push that. That’s the approach I want to take”.
Hamaguchi had also confirmed a few months earlier, in another English interview, that the third entry in the remake trilogy will not be shorter than its predecessors, and that he is personally “very eager to see the final chapter of this trilogy released.” A sentiment that’s easy to understand, especially now that FF7 Remake Intergrade has been available to Nintendo Switch 2 and Xbox Series players since January 22. This gives everyone plenty of time to catch up before the trilogy’s conclusion. As of the latest information, FF7 Remake 3 is still some way off.
Source: Gamespot

